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Corinth Prime

Generic Viral+HM Shotgun

by last updated 3 years ago

1450

Heavy in the hand with a bone-crunching kickback. This Prime version of this shotgun adds remote detonation of the weapon's airburst round.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

FIRE MODE

Buckshot
ACCURACY
9.1
CRITICAL CHANCE
30%
CRITICAL MULTIPLIER
2.8x
FIRE RATE
1.42
MAGAZINE
20 / 120
MULTISHOT
6.0
NOISE
ALARMING
RELOAD
3.0
RIVEN DISPOSITION
1.00
Status / Projectile
9%
TRIGGER
SEMI
Damage / Projectile (x6.0)
 IMPACT
25.2
 PUNCTURE
37.8
 SLASH
27.0
TOTAL Damage
540.0
AVERAGE HIT
831.6
BURST DPS
1,178.1
SUSTAINED DPS
971.6
Guide
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Corinth Prime builds
Builds by Arsonistic

Generic Viral+HM Shotgun

Viral+HM shotguns are pretty locked down when it comes to mods, the main flex option comes in the form of choice between Cold mods:
Primed Cold can be replaced with [Chilling Reload] for some convenience in the form of +Reload Speed, at the cost of lower DPS. Also saves a Forma if you care about that :D
As for 60/60Cold, it's pretty much always worse than Primed Cold (Chilling Grasp), even when you count the damage increase from the +SC through Viral.

Good Exilus mods:
Fatal/Galvanized Acceleration - The go-to for shotguns, because it improves range. Galvanized version is usually better, if you can fit it.
Vigilante Supplies - The only option that provides a tiny increase to your damage, while also bringing you extra ammo.
Soft Hands / Lock and Load - Nice utility.

Riven

Riven stat priority: CD > MS > Dmg = FR = Toxin > CC
Riven needs Dmg, FR or Toxin to replace one of those mods, if it has 2 of those stats it can replace 2 mods and open up a slot for Faction damage.
CC is pretty weak on Shotguns because of how low the numbers are; other weapon classes have a higher % CC bonus than CD, but for Shotguns they're the exact same, making CC a relatively weak Riven stat.