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Octavia Prime

Octavia Build - Melee

by last updated 3 years ago

20

Strike up a symphony of destruction with the mistress of music, Octavia, in her grandest and most spectacular form. Featuring altered mod polarities for greater customization.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
265
HEALTH
370
SHIELD
370
SPRINT SPEED
1.05
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
160
Damage Reduction
34.8%
EFFECTIVE HIT POINTS
1,061
Guide
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Octavia Prime builds
Builds by CephalonLewd

Octavia Build - Melee

This is a melee-focused build for [Octavia]. The rank of the gladiator mods is irrelevant as they are only there for the set bonus.

[Enemy Radar] is more important than you think, as it gives you the information on where to go to keep your kills per minute as high as possible.

to take this build to level cap it is almost mandatory to have arcane energize to deal with energy leaches.

Roar is there for its bane damage, to scale your melee slash or toxin procs, at the 73% roar your status damage is increased by ~199%
if you cant [Reach] the attack speed cap after berserker for your frame rate with melee mods and strike then you can infuse warcry, and depending on the melee you could drop strike for a damage arcane (attack speed cap is between 3.5-3.75 at 150 fps)

you could also infuse eclipse however the damage isn't reliable even with the new light rendering.