Hello, this is my Steel Path viable [Nezha]. This build is meant for staying alive and CC since heat is such an OP element. For those who don't know why Heat is OP, it is because heat strips up to 50% of enemy armor, causes Damage Over Time, and also Crowd Controls enemies. Since Heat actually CC's enemy, I choose to keep his 1st ability and no use any helminth.
Umbral Mods for optimal Health and Strength
[Transient Fortitude] also for strength
[Adaptation] for Survivability
Fleeting and [Streamline] so that you can spam his abilities whenever you want so that you can effectively CC your Enemies
[Narrow Minded] for Positive Duration
Last but not least, I have [Reaping Chakram] because in the best case scenario every enemy you kill would have the Chakram's buff which includes damage vulnerability and gives the enemy a 100% to drop a health orb as well as a 35% chance to drop an energy orb. Since you are trying to hit as many people as possible with your Chakram, I found that any more survivability other than [Adaptation] is not needed with how many Health Orbs drop on the ground.
At the moment [Corrosive Projection] is one of the best Aura's, but if you prefer something like [Energy Siphon] or [Enemy Radar], use whatever you like.
You'll also notice that I have [Cunning Drift] in the Exilus. This is because I prefer having the 9 or so meters of range on his 4th. that way I can keep a tough enemy in the air for 15 seconds like a Nox, or Bombard so that I can deal with them later. If you don't care for the range use whatever you want.
Arcane [Guardian] for even more Survivability, and Arcane Energize because it's good. Enjoy Tenno