Desecrate Augment: No longer consumes Energy, but consumes 10 Health per corpse instead.
+45% Ability Range
+90% Ability Range
-60% Ability Strength
Health pickups give +110% Energy. Energy pickups give +110% Health.
+60% Ability Efficiency
-60% Ability Duration
+10% Resistance to that Damage Type for 20s. Stacks up to 90%.
Health Orbs grant 450 Armor, stacking up to 3x. Taking damage will consume a stack after 3s.
Enemy armor reduced.
+15% Ability Range