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Nezha Prime

God-Nezha:Crap ton of damage,energy and health =)

by last updated 3 years ago

70

Behold: the Scion of the Burning Wind, now before you in most courtly accoutrement. Featuring altered mod polarities for greater customization.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
225
HEALTH
465
SHIELD
185
SPRINT SPEED
1.2
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
265
Damage Reduction
46.9%
EFFECTIVE HIT POINTS
1,122
Guide
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Nezha Prime builds
Builds by Dracat123

God-Nezha:Crap ton of damage,energy and health =)

So,i have to explain the reason of every mod in this build?Looks kinda straight forward,at least for experienced players.
This build focuses on high strength for defense reduction with [Reaping Chakram] and an interesting synergy for basically infinite energy.
I will explain them in no particular order:
1.[Blind Rage]:Alot of added strength.Believe me you dont need efficiency for this build.
2.[Transient Fortitude]:More strength.
3.[Umbral Intensify],[Umbral Vitality]:Personally i use them both,you can replace [Umbral Vitality] with something else if you dont care about health value but you will also lose 11%strength.I will suggest [Augur Secrets] as a replacement.
4.[Primed Continuity]:Increased duration,you can choose [Augur Message] instead if you dont want to add more forma.
5.[Reaping Chakram]:This mod is mandatory.Mobs affected by Chakram take more damage,and you also obtain alot of orbs.
6.[Equilibrium]:Converts Energy in Health and Health in Energy.I will get to the synergy in a second.
7.[Primed Flow]:More energy storage.
8.Arcane Energize:In my opinion,its a bit mandatory if you want to have almost every time full energy.You can choose another arcane instead.If ill be you,i wont do that.
9.Arcane Strike:You can choose any other arcane.Personally i preffer extra speed for melees.
And now to the synergies:
10.[Cunning Drift]:Replace it with anything.Or dont use exilus if you dont want to put extra forma.

First Synergy:

([Reaping Chakram],[Equilibrium],[Combat Discipline]):Every enemy affected by the chakram will have at least a guranteed health orb drop which will be converted automatically into additive energy even if you have max health (If you have max health,the game decides to not pick up the health orb,but with the help of [Combat Discipline] you can pick health orbs every time when they drop from killed enemies.So the result is :full health and full energy most of the time).

Second Synergy:If you own a [Proboscis Cernos] i would suggest to use it for this synergy(because of relatively low range).You group togheter enemies,cast the Chakram and Breach surge and voila (crap ton of damage energy and health )

I hope it was helpful :)

Maybe i will update later this build.