Your form must be in night
Every kill grant 54 shield and can achive overshield with Mend activated
Despite being a channeled ability, Pacify does not interrupt energy regeneration from [Energy Siphon] or Energizing Dash( Energy can still be gained from Energy Orbs, [Limbo]'s Rift Plane, [Trinity]'s Energy Vampire, and Energy Restores while enemies are within the aura.)
Pacify will give 100% dmg reduction the more enemies close to you,adaption will cover some of them and gas damage
The damage reduction falls-off with distance.
The aura is itself divided into 4 subsequent "rings", each with 1/4 of the total radius of the ability.
The inner most ring grants the listed damage reduction, while the outermost aura grants (where the damage reduction reaches its smallest value) grants half of that value.
replace the first skill or the second with Helminth's "Empower" and cast it before cast pacify and mend , you can then replace Transistent Fortidude with [Vigilante Pursuit] or anything you like.I prefer primed surefooted
Any aura mods is fine