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Wukong Prime

Wukong: Ensnare/Larva/Silence - Crowd Control DPS

by last updated 3 years ago

50

The trickster-warrior ascends to his ultimate incarnation.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
195
HEALTH
555
SHIELD
445
SPRINT SPEED
1.05
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
290
Damage Reduction
49.2%
EFFECTIVE HIT POINTS
1,685
Guide
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Wukong Prime builds
Builds by F1ameBlade

Wukong: Ensnare/Larva/Silence - Crowd Control DPS

[Wukong] is primarily known for his [Melee Prowess] through his exalted melee weapon [Iron Staff] after using Primal [Fury] but he has some crowd control potential in his kit. This build attempts to give him fairly well rounded stats so that he can abuse augments or a subsumed CC ability.

Ensnare is chosen because it's the easiest CC ability to use in general content. Larva is a faster but lower range option. Silence can be combined with the [Savage Silence] augment for fast finisher spamming builds.

Defy is the ability to replace in most scenarios. Even though it has interesting offensive and defensive properties, it's too gimmicky to warrant using over the myriad of choices granted by the Helminth system. If you're dead set on trying to abuse the damage [Reflection] then you should replace Primary [Fury] as Defy will be your offensive tool instead.

Duration is kept a little bit above the baseline. [Transient Fortitude] can be replaced by [Energy Conversion] and [Narrow Minded] can be swapped in over one of the flex mods if you're planning on simply abusing the CC from Cloud Walker.

Efficiency doesn't need to be extremely high on this build but it should absolutely be above the baseline. Primal [Fury] is fairly expensive and you'll be spamming CC abilities far more on this build.

Range is pumped up so that our CC abilities affect more enemies. Flex mods can be swapped for [Augur Reach]. Lowering Range by replacing [Stretch] or even [Overextended] is only suggested on small tilesets.

Strength mods fill in any additional slots. Primal [Fury] scales well with Strength and several augments can benefit from it being a little higher than the baseline. Subbing in [Blind Rage] isn't advised.

[Natural Talent] and [Streamline] are flex slots. They provide more QoL but since you most likely aren't spamming Cloud Walker they should be fine to replace. Augments like [Celestial Stomp] and [Enveloping Cloud] are decent options when not accounting the augments for subsumed abilities.

Arcane [Fury] is a significant increase to Primal [Fury]'s damage but can be replaced with any other arcanes if you choose to not solely use the [Iron Staff].