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Lavos

Lavos: Base/Dispensary/Quiver - Mecha Set

by last updated 3 years ago

50

The serpents of Lavos encourage him as he transmutes the battlefield. He uses Toxin, Cold, Electricity, and Heat to deal elemental damage. Harness the power of the dark alchemist.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
0
HEALTH
740
SHIELD
370
SPRINT SPEED
1.15
EFFICIENCY
100%
RANGE
100%
STATUS DURATION
100%
STRENGTH
100%
ARMOR
675
Damage Reduction
69.2%
EFFECTIVE HIT POINTS
2,898
Guide
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Lavos builds
Builds by F1ameBlade

Lavos: Base/Dispensary/Quiver - Mecha Set

[Lavos] is the master of status effects which synergizes perfectly with the Mecha Set mods. This build attempts to take the status effect framework and make a few mods swaps to transform it into a powerful nuke. We don't subsume an ability in the recommended build as it takes away several of your element choices. Use the Helminth abilities with great caution.

Quiver is a decent options to stall out enemies while you heal yourself. Dispensary allows you to abuse mods like [Health Conversion] and [Energy Conversion]. Other choices work but are losses of synergy that you should take with caution.

Replacing an ability isn't easy on [Lavos]. Even his more questionable abilities like Ophidian [Bite] and Vial [Rush] grant you Toxin and Cold to your abilities respectively. Catalyze has a very long cooldown and is fairly weak on most enemies without significant stat/status investment, but you lose out on Heat.

Duration is curious on [Lavos] because it shows absolutely no effects in the arsenal but it's actually heavily influencing your status effect duration on the abilities. This build runs nearly maxed Duration so that your status effects will last dozens of seconds on enemies. This allows you to either use Catalyst to nuke them or burst them down with a [Condition Overload] melee weapon along with the Mecha Set.

Range is nearly as high as possible while still using [Narrow Minded]. It can be lowered but [Lavos] heavily relies on Range to hit any enemies with his abilities.

Efficiency is useless on [Lavos]. Even though it increases the amount of cooldown reduction you receive from Transmutation Probe, it does nothing to the probe itself so you're still forced to wait 10 seconds after every rotation no matter how good it is. You can swap out [Blind Rage] but your Range is high enough that it shouldn't be necessary.

Strength is below the baseline because this build only attempts to abuse the status effects themselves rather than their damage for a [Condition Overload] Mecha nuke.

[Natural Talent] is extremely important. [Lavos] has to do heavy ability spam in order to set up his following abilities.

[Enemy Radar] mods help your team to track down enemies. It can be replaced at your discretion.

Mecha Empower and [Mecha Pulse] are necessary for the build to function. You also need a Kubrow with the appropriate Mecha set mods installed.

[Rolling Guard] can be swapped in over a flex mod like [Constitution] or [Augur Reach] if you're having problems with enemy damage. The second option may require you to lower other mod ranks or swap out your exilus mod for a cheaper one.

Arcane Aegis grants you great survivability when it procs but can be replaced if you don't like the RNG. Arcane Strike synergizes well with powerful [Condition Overload] melee weapons but can also be swapped out if you're choosing to use another playstyle.