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Vauban Prime

[Grouping][CC][Helminth] Vortex sucking, Spectrorage Blue Ball Generator Vauban Prime

by last updated 3 years ago

60

Transform the battlefield into a weapon with this gilded tactician. Features unique mod polarities for extended customization.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
225
HEALTH
370
SHIELD
370
SPRINT SPEED
1
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
210
Damage Reduction
41.2%
EFFECTIVE HIT POINTS
1,122
Guide
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Vauban Prime builds
Builds by ragansi

[Grouping][CC][Helminth] Vortex sucking, Spectrorage Blue Ball Generator Vauban Prime

NOTE: This build is not a god tier build for survivability.. it is meant to support team members and can be a load of fun if you enjoy watching people get yanked around in a disrespectful way. I am sure many people out there will say its not perfect. And it isn't.. this is based on what i have equipped and available and is tested with my friends in low mobility missions. like def, mobile def, survivability, intercept.... basically things where enemies can come after you and you don't need to run around hunting for things to kill

This is a battery / CC build i use when working with friends, basically its almost all the time now. My job is to basically CC everything into a nice little ball of doom, slap down Spectorage, and my flechette mines, or any other thing and watch the blue balls fly out.

This is not in any way a maxed out / perfect build. I do not have any decent arcane and i only put what i got on this build. This has worked out in any sort of low mobility mission, ie def, survival, interception.. etc.

I have not done solo and i suspect it would have some issues depending on the type of mission. Not for spy missions.

The biggest issue is when people get stuck. Typically one of my team is a aoe type or i use a weapon that can go through walls to kill any stragglers. Having [Enemy Radar] can be helpful in defense missions or lowering the range if the missions has lots of garbage or rooms crammed close to each other were enemies can get stuck.

This build is great for team energy, and laughs. My friends love it because it lets them use abilities with way less efficiency and go whole hog with power that they normally don't get to because of the orb drops. I also always carry spare energy generators just in case i need a jump start.

Hope some people try this out and have as much fun as i have with it.