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Wisp

Wisp Aimglide/Invisibility Build

by — last updated 3 years ago

00

Wisp floats between the material and the ethereal. She accesses multiple dimensions to support her allies. Her countenance is mysterious and enigmatic.

2 VOTES
1 COMMENT

ITEM RANK

30

60 / 60

APPLY CONDITIONALS

ENERGY
300
HEALTH
370
SHIELD
280
SPRINT SPEED
1.2
DURATION
100%
EFFICIENCY
100%
RANGE
100%
STRENGTH
100%
ARMOR
185
Damage Reduction
38.1%
EFFECTIVE HIT POINTS
972
Guide
1 Comment
Wisp builds
Builds by primalcresselia

Wisp Aimglide/Invisibility Build

The Empty slots are fully to your disposition , put anything you like in there. Strength if you need it, gladiator if you are down to it. Put speed holster maybe too ( procs from [Kohm] and [Kohmak]) . Its free real estate.

[Stealth Drift] is negligible. [Toxin Resistance] is a must on Infested Tileset. Prime [Sure Footed] is recommended. Invisibility ends by using primary or secondary weapon while airborne. Bear this one in mind !
You may shot one projectile before running risky of being aimed at.
This build will make you get your melee headshots very easily. Contagion / Vitrica are cherrypicks, in general you will roll good on melee-weapons with high range.
I use for example a rivened Caustacyst ( innate 2.9 range ) + 2 range from the Riven + Primed Reach + Motus Impact + [Spring-Loaded Blade]. Will make your "Aimglide Experience" as smooth as it can get as you are kind of impaired in mobility as you aimglide.
To make yourself a picture of it, come by on twitch.tv/primalcresselia. Any suggestions are welcome too.

Slide Attacking when mid-air will by-the-way be your handbrake on this, as it allows you to change direction directly without any loss of velocity.

[Aviator] will make you get used to a risky playstyle on this one.

Build viability tested so far : Corrupted Arbitration LvL 1300 aborted because of burning fingers of mates, we did not camp. Not one unintented death ( [Helios] Pickups) . Intensity spikes as you actually retreat to recast or reset nullified buffs. Actual fighting is gonna be as mentioned very smooth and satisyfying. Bombard and Gunners required [Kohm] and [Kohmak] supportive buffs. I had Magnetic + Toxin on one and Blast + Cold on another one. After having proced all those bombards are gonna be around 15 hits. All the rest was one to 3 shot.

Caustacyst Build : https://overframe.gg/build/109761/caustacyst/debatable-assisting-wispaimglide-caustacyst-build/ without riven